Red Limb Studio
Based in Tymbark, Poland

Founding date:


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Beat Me!
Rise Of Insanity
Smells Like A Mushroom
Kamikaze Veggies


Red Limb Studio is a company that creates computer games. Our productions are diverse in genres and intended for different types of players. Our team was founded in 2016 and released 4 games.


Smells Like a Mushroom

Smells Like a Mushroom is a platforming shooter with a third-person perspective. The player takes on the carrot commando role and begins the gameplay by choosing a mission. On each of them (that is, on the planets of the solar system), the gameplay is characterized by the following scheme.

Kamikaze Veggies

Kamikaze Veggies is a stealth adventure game with an absurd-driven story and third-person perspective for a single-player or co-op. Complete secret war missions, solve the showy puzzles, and save the veggies world!

Beat Me!

Beat Me! is a physics-based multiplayer game for up to 6 players. Play with comical fantasy characters in a wide variety of fun and surprising environments. Challenge your friends locally or beat others over the internet!

Rise Of Insanity

Rise of Insanity is a first-person psychological horror game, with additional support for VR. In Rise of Insanity, as a doctor of psychology you will explore the darkest recesses of the human mind to find the truth behind the tragedy that has befallen your family.

The Purge Day

The Purge Day is a first-person horror shooter set in an apocalyptic world designed exclusively for virtual reality. The game is available for Gear VR, Oculus Rift, HTC Vive and Google Cardboard and has received the 'Top App Innovator' award from applive.net.



Smells Like a Mushroom Trailer YouTube, .mp4

Kamikaze Veggies | Early Access Trailer | YouTube, .mp4

Beat Me! | HD Trailer | YouTube, .mp4

Rise of Insanity | Launch Trailer | YouTube, .mp4


There are far more images available for Red Limb Studio, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


Team & Repeating Collaborators

Franciszek Batko
Lead Developer

Adam Mrózek
Lead Level Designer

Maciej Dudek
Level Design and Art

Jacek Batko

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks